Hollow Rooms is a 2D game built from scratch using Lua and the Love2D game engine. A hands-on project exploring game development outside the typical web development stack.
Tech Stack
Lua as the programming language
Love2D (LOVE) as the game engine
Custom game logic including physics, collision detection, and state management
Sprite-based rendering with hand-crafted game assets
Why This Project
Building a game requires a completely different way of thinking compared to web development: game loops, frame-based rendering, physics systems, and state machines. This project is about expanding technical range and understanding real-time interactive systems from the ground up.