Hollow Rooms is a 2D game built from scratch using Lua and the Love2D game engine. A hands-on project exploring game development outside the typical web development stack.
- Lua as the programming language
- Love2D (LOVE) as the game engine
- Custom game logic including physics, collision detection, and state management
- Sprite-based rendering with hand-crafted game assets
Building a game requires a completely different way of thinking compared to web development: game loops, frame-based rendering, physics systems, and state machines. This project is about expanding technical range and understanding real-time interactive systems from the ground up.
In development. Targeting release on itch.io.